![]() I will not go into details here, there are other guides out there, that can tell you all the relevant skill-checks. To unlock some addtional Karma you will need to pass some skill-checks or think of clever solutions. The amount of Karma you will have varies, depending on the way you manage to solve different missions. The most important aspect of your character development is ofc Karma. So first of all you need to know your limitations, when creating a Runner. Ressources for optimizing your Char (Karma, Nuyen, Essence, spell-slots, etc) are limited, so its usefull to plan beforehand, otherwise you might just miss those few Karma-points needed to meet the requirements for your planned main Weapon/spell/whatever. Think from the end.įirst of all you should know how your runner is supposed to be in the “end-game”. If you think some crucial information is missing or I am wrong about something, feel free to comment. I just try to give some Infos on GAME-MECHANICS, that will make it easier for others to plan your own Runner. This guide is NOT supposed to tell you, how you should exactly build your Char, and its not about what playstyle is the most effective or lore-accurat. Since I like building different Chars for Dragonfall (and realized that some Infos and thoughts on the matter are not easily found) I decided to make a short guide with a few hints that might help others out and spare you some testing and searching. Pistol attacks aren't all that powerful and Glory thrives in being able to flush enemies out of cover with just one strike.Just a few Tipps and usefull information you might wann use when planning your runner for SR:Dragonfall. ![]() It focuses on improving her melee attacks to the detriment of her Pistol abilities, but that's a good tradeoff. This is about as offensive as a Glory build can get. ![]() This build takes Compound Attack, Upgraded Medkit, Fray Armor, Adrenal Pump, and Ruger Super Warhawk. Sure, you could ignore the Razors or the Pistol entirely, but Glory's true role in the party will always be related to healing. Unlike the other characters in the game, Glory's skill choices don't really feed into making her a specialist with either of her weapons. It has 14 DMG, an ammo capacity of 6, and pierces 4 armor. Ruger Super Warhawk: Glory now carries a custom Pistol that has armor-piercing ammo. Upgraded BuMoNa Kit: Replaces the BuMoNa Kit that Glory carries with a BuMoNa Platinum Trauma Kit. Has a 5-turn CD which is shared with the normal Adrenal Pump CD. Revive: An ability that allows Glory to revive an ally with 25% HP. Costs 2 AP and has a 5-turn CD.Īdrenal Pump: Increases how long Glory's Adrenal Pump lasts by one round. Hail of Bullets: A Pistol attack that can hit up to four enemies at the same time, but has -5% accuracy to compensate. Upgraded BuMoNa Kit: Replaces a Basic BuMoNa Kit with a BuMoNa Gold Trauma Kit.įray Armor: A two-hit Razor attack that strips 2 armor from the target with each hit. Upgraded Medkit: Replaces a Basic Medkit with a Premium Medkit. Costs 1 AP and has a 2-turn CD.įirePower Round: A Pistol attack that deals an additional 2 damage and pierces 2 armor. Compound Attack: A Razor attack that pierces 1 armor and has a chance of dealing AP damage.
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